I had my first ever speaking gig last week, when I spoke at the Digital Interactive Gaming conference on the subject of inspiring teams through innovation. I was incredibly well prepared, well practiced, had kick assed slides, and had what I thought was a pretty killer interactive idea.
My talk, called “Innovation Days for Small Teams”, was really about fostering autonomy, mastery, and purpose in software development teams. It’s something that I’m passionate about, and I believe that Innovation Days are one of the key things that changed the IT Department at Info-Tech. Continue Reading