I had, frankly, a fantastic 2014, both personally and professionally.
Personally, we took the kids on a Disney Cruise, which was mere months after Char and I had returned from a trip of a lifetime in Cancun. My batteries were more recharged than they have been in a long time, and I spent March through August burning myself out by working full time and putting everything I had left into making BalanceDo a success.
Unfortunately, we failed with BalanceDo. A combination of a bunch of factors killed the project, and in late August the team and I made the painful decision to close down the business.
I promised myself I wouldn’t take on any side projects, and that for four months (September, October, November, and December), I did nothing more strenuous with my non-working hours than play video games. It was everything I had ever hoped for, completely wasted time where all I had to concern myself with was where my next loot cave was going to come from. Continue Reading